New PDF release: ActionScript Graphing Cookbook

By Dominic Gélineau Peter Backx

ISBN-10: 184969320X

ISBN-13: 9781849693202

«A photo is worthy 1000 phrases» hasn't ever been truer than whilst representing huge units of knowledge. Bar charts, warmth maps, cartograms, and lots of extra became very important instruments in functions and shows to quick provide perception into advanced issues.
The «ActionScript Graphing Cookbook» exhibits you the way so as to add your personal charts to any ActionScript application. The recipes provide step by step directions on tips to technique the enter information, the best way to create numerous different types of charts and the way to lead them to interactive for much more person engagement.
Starting with simple ActionScript wisdom, you are going to the best way to strengthen many differing kinds of charts.First the way to import your facts, from Excel, internet providers and extra. subsequent approach the information and make it prepared for graphical show. decide one of many many graph suggestions on hand because the publication courses you thru ActionScript’s drawing features. And while you’re prepared for it, department out into 3D display.
What you'll examine from this booklet :
• Import information from a variety of sources
• set up a few of the visible components of a graph
• Draw many sorts of charts, comparable to bar, line and pie charts, meters and plenty of more
• Make graphs interactive with hover and zoom effects
• paintings with geographical info and maps
• Animate graphs with actual time data
• exhibit and engage with community displays
• observe 3 dimensional drawing and graphing

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Additional resources for ActionScript Graphing Cookbook

Sample text

Adding more parameters If you like multiple points with different colors, then why not add another parameter to the drawPoint method. See also This recipe closely relates to many of the others in this chapter. So if something isn't clear, go back to the previous one, or skip ahead and come back to it later. Creating a line graph based on a function Now that we have our coordinate system and we know how to draw points, it's time to look a little further. This recipe introduces some other Graphics functions that will allow you to draw lines.

There's more... Adding the area under the line Averaging the data Making 3D bar charts Getting ready How to do it... How it works... There's more... Using gradient Using a real 3D engine See also 4. Drawing Different Types of Graphs Introduction Drawing a pie chart with Flex Getting ready How to do it... How it works... There's more... Bevel or not See also Creating donut charts Getting ready How to do it... How it works... There's more... Labels Donut chart as a pie chart See also Drawing meters and gauges Getting ready How to do it...

How it works... There's more... Processing the new location More freedom Adding and removing points Linking graphs Getting ready How to do it... How it works... There's more... Multiple data sets Animation 6. org API Getting ready How to do it... How it works... There's more... Custom controls Using different maps Adding points of interest to a map Getting ready How to do it... How it works... There's more... Changing the marker A URL for image Making the marker interactive Parsing data to use as region fill Getting ready How to do it...

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ActionScript Graphing Cookbook by Dominic Gélineau Peter Backx

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